Course Code: 5784

Agile Scrum Foundation

Class Dates:
1/1/0001
Length:
2 Days
Cost:
$1395.00
Class Time:
Technology:
Business
Delivery:
Instructor-Led Training, Virtual Instructor-Led Training

Overview

  • Course Overview
  • This three-day Agile Scrum course is designed to illustrate this best practice project management approach and give candidates an understanding of Agile as it should be managed within projects. Within project environments there will always be times where there is uncertainty and high volumes of change, and these should be managed effectively. This course discusses the differences between traditional waterfall project methodologies and the Scrum approach, and what are the boundaries of a Scrum project.

    This three day course leads to the Agile Scrum Foundation certification. During the course delegates will get the opportunity to prepare for the exam and utilise our extensive database of practice questions.

    EXIN Agile Scrum Foundation is a certification that validates a professional’s blended knowledge in Agile methodologies and Scrum practices. Agile Scrum is about working together to successfully reach the goal.
  • Audience
  • Although there is no mandatory requirement, ideally candidates should have at least two years professional experience working in Project Management. The Agile Scrum Foundation would suit candidates working in the following professions or areas:

    Project Management
    Software development
    IT Service Management
    Business Management
    This qualification is aimed at anyone working within a project management environment that has responsibilities for working within a project team or conducting project related activities across the organization.

    The above list is a suggestion only; individuals may wish to attend based on their own career aspirations, personal goals or objectives. Delegates may take as few or as many Intermediate qualifications as they require, and to suit their needs.

Prerequisites

  • Prerequisites
    There are no prerequisites for this exam.

Course Details

  • Course Objectives - This course will enable delegates to gain a foundational understanding of all the key parts of the Agile Scrum Methodology including:
  • Introduction to Agile and Scrum
  • Scrum practices
  • Scrum planning
  • Monitoring Scrum projects
  • Advanced Scrum concepts
  • Risk Specialisms
  • Preparation for the examination
  • The Agile Concept
  • Project Delivery Method & Lifecycle
  • Predictive vs. Adaptive Lifecycles
  • Agile vs. Waterfall
  • Is Agile New? .
  • The Agile Manifesto
  • Agile Principles
  • Practical Considerations about Adaptive Lifecycles .
  • Is It Only for IT Projects? .
  • Is Agile Faster? .
  • Scrum
  • Methodology vs. Framework
  • Quick Overview of the Scrum Framework
  • Scrum Roles
  • Scrum Team, Role 1: The Product Owner, Role 2: The Scrum Master, Role 3: The Development Team
  • Other Roles, Who Is the Project Manager? .
  • Suitable Workspace, Osmotic Communication, Virtual Teams
  • Scrum Events
  • Introduction to Scrum Events
  • Time boxing .
  • Event 1: The Sprint .
  • Event 2: Sprint Planning
  • Event 3: Daily Scrum
  • Event 4: Sprint Review
  • Event 5: Sprint Retrospective
  • Activity: Product Backlog Refinement
  • Slack, The First Sprint!, Release Planning
  • Agile Testing ..
  • Planning Onion
  • Scrum Artifacts .
  • Artifact 1: Product Backlog
  • Product Backlog Items
  • Only Functional Features? .
  • The Two Rules
  • Invest on Your Product Backlog Items
  • Epics and Themes .
  • Estimating .
  • Story Points, Velocity,I deal Hours / Ideal Days
  • Velocity vs. Success, Velocity vs. Velocity , Planning Poker,
  • Triangulation, Triangulation Board, Affinity Estimation, Re-estimating
  • Ordering the Product Backlog Items, What’s Value?,
  • How to Order the Product Backlog, Value Related Jargon
  • Artifact 2: Sprint Backlog
  • Unfinished Items at the End of the Sprint
  • Done with All Items in the Middle of the Sprint .
  • Frozen vs. Dynamic, Unfinished Work vs. Velocity
  • Artifact 3: Increment, Definition of Done
  • Definition of Ready, Monitoring Project Performance
  • Monitoring Sprint Progress
  • Information Radiators, Burn-Down Charts, Burn-Down Bars, Burn-Up Charts, Cumulative Flow Diagrams, Niko-Niko Calendar
  • Scaled Scrum, Roles, Artifacts,
  • Events, Sprint Planning, Daily Scrums, Sprint Reviews, Sprint Retrospective
  • Extreme Programming
  • Pairing, Assignment, Design
  • Write Test, Code, Refactoring, Integrate, Go Home!
  • Daily Standup
  • Tracking
  • Risk Management
  • Spiking
  • DSDM
  • Project Constraints.
  • Upfront Planning
  • MoSCoW Prioritization
  • Exceptions
  • Self-Organization
  • Contract Types
  • Kanban and ScrumBan
  • Kanban
  • Visualizing
  • Limited WIP
  • Pull vs. Push .
  • ScrumBut .
  • ScrumBan